starsector fps drop. For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSS. starsector fps drop

 
 For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSSstarsector fps drop  Search "maxBattleSize" in settings

Alphas are very useful, but attract a lot of attention from the Hegemony and the Path when installed in a colony. But if you're getting huge framerate drops even at the main menu I think this is probably the culprit. If remnant, might need a beefier fleet. Go to game's graphics settings and set Turf Effects, Long Range Shadows, HIgh Quality DOF, Bloom and Lens Flare to OFF. When i updated game i made a fresh install. On certain (AMD?) graphics cards, activating the Targeting Feed on the Heron will cause a drastic framerate drop when used on shielded fighters. Go to starsector r/starsector. Usually I spend my "preload" period wandering on the empty outer reaches doing planet surveys (stay away from warning beacons!). 3, the newest version of the mod before the drama is 2. My System is so Overpowered ATM so i must have 200FPS but in Endgame 13-15 and 4 Ships what i have so the fps drops down to 20-30 :( My System: Ryzen 9 3950x DDR 4 3200 16CL 32GB Ram Zotac 3090 Geforce x570 Gaming X Gigabyte This game is soooooooooooo nice. - Change vmparams or the starsector . It's mostly Annihilators, which as HE do little damage to shields. I set my max battle size at 2000dp so my processor can choke and die fighting massive battles, but it's fun as hell. Do the fleets have cores piloting them? You. An in. exe and starsector. in the craptop preset folder, copy the GRAPHICS_OPTIONS config file and paste it in the main GraphicsLib directory, you should see another GRAPHICS_OPTIONS file already there. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without. I have massive fps drops in big battles and I'm pretty sure thats because Starsector isn't using my GPU:. You should be OK. So long story short. json file. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. Each type of core has a base % chance of dropping after each battle - 5% for Alpha, 10% for Beta and 20% for Gamma cores. Hello fellow space traders. Go into the game's config file and find the settings for "Easy" mode. In any case, I'll email both my save and my mac. 1. 3. Another easy solution would be the good old cheat engine. bat file but unfortunately the low fps keeps persisting regardless of how I start the game:. Business, Economics, and Finance. For the most part, Starsector is based around the combat mechanic and these skills influence the main part of the game. The fact that we have to do all this bullshit to try and play the game properly should never ever ever ever happen. csv at. -An IT professional and amateur mechanic41 votes, 15 comments. I've been using it with Starsector btw. I bought this game a few months ago and played around 200 or so hours and my it ran completely fine, a tad bit of lag when…As stated before, Vanilla does not leak memory, and most good mods do not either. Load save, navigate from spot to inner. DarknightK • 2 yr. Fair enough, it's more than triple the size of vanilla. I wonder if the dev will switch to lwjgl 3 and thread it a bit better (MT lighting calcs). I wouldn't mind smaller, fewer fleets. But battles, with only two frigates and no drones makes it drop to 5-10fps regardless. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. Freezes are "just" 1-2 seconds for me, but I also have these fps drops to 20 and below very frequently. Omega was a faction of cores created by the AI fleets. I suspect allocating 56GB of ram is your problem, Java is not properly equipped to handle more than 8, by allocating more (signifigantly more) than that, you are likely causing Java to have a meltdown. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. I'm on Ubuntu 14. so i hope the Performance Problems will be cleared I've turned off vysnc and have 16gb of RAM starsector can use. Droll12 • 3 yr. In the root of your Starsector directory, there's a file simply named "vmparams"Just lost my first campaign. Fast Engine Rendering - Combat FPS Booster Question. FPS will drop to like 16 (although it's definitly more like 5) and the idle rate hits 0% hard. Even the ship outfitting is very streamlined, an actual autistic game would've given you the ship as a grid and have you manually place every thruster, weapon mount, reactor core, shield generator, and armor plate, and. 9. Honestly I was expecting more from Star Valor. Saw that Industrial Evolution had an update. anyone knows what going on my game usually run 40-60 fps but it suddenly drops to 10-15 fps out of nowhere Modded Question/Bug With mods Share Sort by: Best. It used to be called Starfarer. Some of these are the time between the first patch notes and release; the big updates usually have multiple stages. [4] The player is able to. • 1 mo. Without Razer - 5gb : 11 fps, 5. But somehow after a very large and extended battle, the game slows to 17 FPS and 0% Idle. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. Frigates are relatively weak as they need to be supported by the bigger UAF ships. Formerly, known as Starfarer, Starsector was released in 2013. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. As far as i'm aware i've installed everything correctly,. Let's go over some key changes you can make in the Starsector settings. GraphicsLib). Playing nexerelin with a few more factions installed and at some time my FPS Just drops. 1 Solution Carlos_L_Intel. The asteroid ship pack is a simple ship pack that adds ships made from asteroids that can spawn on pirate and independent fleets. ago. They get like 15 fps in normal battles. – Updated for Starsector 0. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. g. 1 / 2. If your machine is decent, Starsector should run MUCH better with Java 8. . The thing that's confusing to me, still, is you're saying you're getting a time slowdown when the framerate is 30. 4 comments. 2. ago. So. 2 speed with ctrl+B as a key combination, for example. If I made battle size bigger, I’d probably melt something. #12. For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSS. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. Meet the System Requirements of Your Games. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Reason being that if you got older graphic card, they can't handle starsector's shader for some reason. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Help! My Starsector takes way too long to load and only runs at 1-10 fps. Premium Powerups Explore Gaming. 2D RPG/Trade/Fleet Combat Game Members Online [Teaser] Hostile Activity rework self. r/skyrimmods • Mods to revert exploits after ussep. Games crashing and fps drops I have a decent setup with a 3070, 17 11700k, 32 gbs ram, and z590 motherboard, but even on low intensity games I get fps drops and weird audio bugs. "fps":144, You'll need a reasonably beefy machine as I get CPU bound quite quickly. . Behold, I have returned to infest your nightmares once again. Set VSYNC to Adaptive. 1 Solution Carlos_L_Intel. sh file. You can also press the caps lock key to toggle fast mode at your leisure. My CPU core clock is lowered because I like to keep. Modded being a bit more of a drop. 15. Solid showcase! But tbh using SO late game is pretty counter-intuitive. json This directory should hopefully be similar to your own installation. com) Does anybody know if by chance this mod still works with the current version of starsector. Things I've discovered so far: 1. ago. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. 30 - 0. the discord server also has a page for the basic enhancment mods. in the craptop preset folder, copy the GRAPHICS_OPTIONS config file and paste it in the main GraphicsLib directory, you should see another GRAPHICS_OPTIONS file already there. Starsector. I'm on a good computer and the game runs smoothly everywhere else. They are a fairly common drop from Motherships. You can then switch targets to another ship and repeat the process if necessary, allowing you to hold multiple ships at bay without needing to destroy them. Intermediate and advanced mode (Advanced shown): 1) Add files through the "Add" drop down menu or click on on Add Files. Method 5: Check for System File. 3. . It doesn't happen with snes9x for example, but I tried turning off vsync and that makes anything run normally, didn't know vsync is that taxing on low performance devices. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. 1. Today it graduated tho, I was playing borderlands 3, just got the game, and it crashed after running normally, with maybe a few fps drops. 70GHz, 8GB of DDR4 RAM @ 2133MHz, and an Intel HD Graphics 620, I do experience minor frame drops in the mid and late game as well as frame drops during combat, this is with 4GB of RAM. Hi guys, just got this cool game. Do you have a AMD graphics card? because if you do you should go to the settings. Drop groups can be added to an entity's "dropValue" or "dropRandom" drops. 2) I had to disable the menu "static" animation on load. 15. For every ~10 fleets downed in orange and red warning beacon sector, about 50% of the time I get a gamma core, if I'm lucky I might get a beta 20% of the time. 30 - 0. r/starsector. r/starsector • 28 days ago. Currently the growth is around +5%, is it ok?Issue #1: Check Your Drivers. ago. STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. ago. I have tried reinstalling I have no mods, though I have tried the graphicslib, magiclib, and lazylib mods to see if they help and they didn't help, graphicslib with the craptop default gave me 2 more fps in battle from 2-5 to 4-7Alt-Tab Fullscreen issues for Starsector. Best. This sounds like V-Sync/FPS problem, you can try to set the FPS limit in game, if that does not work, you can try to enforce it in nvidia/AMD control panel for the game. Inspired by games such as Escape from Tarkov and DayZ, featuring different scenarios from scavenging to. Do mind that the game's. json and editing the volume of "nskr_takedown". Yet, the loot I get from any of them is 3 Beta cores at best. Originally posted by Avari3l: I totally agree with you on Starsector's combat system being extraordinary motivating and diverse. Either by outright destroying the target, punching a huge hole in armor, or overloading their shields. Starsector not using gpu (desktop) Fractal Softworks Forum. Hello, I have a very annoying issue with the game. Open that sucker in a text editor like Notepad. Starsector is a bit weird when it comes to alt-tabbing. I've also found cores in planets with large ruins and occasionally in abandoned installations and equipment caches. Starsector is a hard game, especially when you have no idea what to do. I've grown fond of this combat ring/star type of abomination. You take the role of a space captain seeking fortune and glory however you choose. 2021. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. 3) Click on save to commit the changes. Change the numbers at the end of the lines to what you want. Wanted to play some starsector. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. It's important that your CPU can reach its maximum single core performance of 4. Beware though it increases ordinance points for all ships. If you ask on the discord they can give you files for that. Or maybe a mod that I use might broke it, I tested with bounty that involve UAF army and nothing after more than 30 battle. This happens to me too, one or multiple mods have some kind of memory leak. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Unable to launch. exe through the NVIDIA control. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. I took an exploration job and managed to find nearly a million credits in valuables. They come from the HELMET collection in the sprite. The only way to return to a functional game is saving (takes upwards of five minutes), quitting the game, restarting, loading back in. Suggest 8gb to 16gb if you can. As things are, most ship packs and factions should at the very least be functionnal. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. If you have Nexerelin, you can make a system with like 4 shitty colonies, give them each an alpha core battlestation, and then go "harvest" every once in a while for alpha cores. 2. Add a Comment. 25. I also stream Starsector on Twitc. If you just want them to never get sold or used by a faction: You open every faction file in mod/data/world/factions and remove/comment out the offending ships and weapons. Something that can take out a star fortress will take out an artillery station and its support fleet (if derelict). You can't simply unlock fps limit. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. That is why you see in OPs screenshot a radiant with 3 built-in hullmod. starsector upvotes. json. Open the settings. give it a look. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. MagicLib is a mod that provides an open-source library that is full of plugins and. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. Well, I intended to build a mining station in the field anyways. Using at least one mod (that adds new sprites? incl. That all changed when the lag monster attacked. FPS Issues. This isn't a good way to mass obtain them but probably easiest one. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. Is there anyways to unlock the damn fps from 30 to 60-infinity?Download, then drag and drop into mod folder (package contents). Overhauls. 33. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. I tried to tweak with my settings a bit to reduce. All while my system seems to barely be breaking a sweat (gpu clock sits around 450 with low usage, cpu usage around 30 with. 3. Crypto It prevents asteroid impacts, plus reduces terrain movement penalties. Just a list of all the bar missions (and my ratings) you can find. json file to allow you to transfer items. In any case, I'll email both my save and my mac. Can we get a list of all the unique stuff you can find going? So far I have found the following -. When they drop to zero, you’re dead. Once I saw the other ships and missiles, fighters and etc were flying about already, it drops to atleast 17-30 fps range. it is literally just the normal version of the game, the sseth man just gives you his registration code so you won't have to buy your own, since registration codes are infinitely reusable. Went from a required reboot between battles to playing for 8 hours without much issue. Here's the quick and dirty way of using VisualVM's sampler feature to track down a cause of slowdown in Starsector, particularly for mod authors. 2. approach the drone swarms. by rendering less frames the cpu can focus elsewhere. Though it gets memey after a certain point. j. Could be a couple of causes but check that first up. Pretty much exactly what the title says, the game runs fine but then drops to unplayable FPS. Appropriate-Camp-490. Having read through the log though i can’t seem to see what the problem is. However, they are extremely rare and it will be difficult to gather them up in mass if you are to. Re: Low FPS after battles during campaign. Yes, title is correct. 9a. There could well be a battle of the modders from here on, as the veteran modder clearly has a vested. After some time playing and immediately after a battle, the game FPS will plummet (eg from 60 to 15-25) and usually only go back to normal after a game restart. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. Starsector. UAF strength is strikecraft, missiles and then ballistics. 03. 3. Performance in battle is also abysmal when anything more serious starts to happen. Post-battle lag fixed by game restart is an issue of unclear cause in the game's version of Java, but can be fixed with the (unofficial!) Java 8 patch. albeit I have 500 dp as well and it works pretty good for me on normal speed and without zooming out a lot on big battles. This won't address the issue that the more ships you allow deployed, the more hesitant the AI becomes because of. Open menu Open navigation Go to Reddit Home Whenever I dock somewhere, my fps drops to 4 or 5 when the menu options are fading in, on shop screens, etc. My current game uses aroud 50 or maybe 60 mods, not pretty sure of the real count. When I first installed Starsector I was able to launch it but the game would "Stutter" on the menu screens, basically it would work for about 1 second then freeze for half a second and repeat. I have my ram allocation set to 4096, 8gb ram total on my machine, I run the tool constantly while gaming, and set the options to purge every 5 minutes and at 80%+ usage. Through the intel control panel set the driver to max performance and minimum quality. You do not gave enough ram to do it constantly. Go to Starsectorstarsector-coredataconfigsettings. most of the time I respect the starsector modders, but I'm sorely disappointed in both sides here. A perfectly disposable ship. exe>set affinity>change it to cpu 1 only> then go back into change affinity> and select all cpu cores> can help with the fps drop. 5. Or better yet is there another mod that improves FPS. Large fleet battles, or station fights, just slow to a crawl (10-15 fps, essentially). Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. In the light modded and heavy modded saves the title screen also runs at a low fps until I load a save. Starsector doesn't really changes it's performance based on GPU. In the past I've heard that Vayra's Sector and/or Starship Legends might have some sort of problem like that but I've never tested that myself. In the mean time you can adjust the drop rate by opening [starsector folder]modsOmegaBlueprintsdatacampaignspecial_items. r/techsupport • Dark Souls 3 Menu/UI progressive FPS drop. The forum thread can be found here. 0 (April 24, 2018): – Initial releaseGet elite shield modulation & sensors. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. There are currently two versions of this mod: The lite version is an "Author's Cut", containing a selection of what I thought were. It can be due to a mod accidentally keeping object reference of combat engine so the Java is not able to garbage collect it, leaving a big chunk of memory occupied indefinitely. It lets you gain supplies from combat if you keep deployment costs down and don’t take damage. Hence, i decided to write this little guide to show any new players the basic guidelines to get started with the game. exe" (Starsector's update to Java 8 was originally reverted and the use of non-standard versions blocked because it caused some strange bugs that couldn't be feasibly tracked down in the available time, but one hopes. After you beat the carriers you can use your ship to take down shields (with your railguns). I just ran some tests to make sure, and it's definitely not happening here - the game speed only drops after the frame rate dips below 30, so for example if the frame rate is 15, then the game will run at 50% speed, while for any framerate >= 30, it'll run at normal speed. Alternatively, you can drag and drop a file on the gray text box. This improves FPS and stuttering on this game. Why wont it die? (24 FPS on Ryzen 5 5600) Combat Screenshots Locked post. ago. json. At most 40% idle. It used to be called Starfarer. The Groups rare_tech and rare_tech_low are those who are responsible for the Domain-Tech items you find. it can be useful at times to drop your shields and let your armor take some bullets that would fry your shields. Vendors specify how bad of a deficiency is, and how many units they will extra on depending on the severity of the deficiency. 2) for alpha, beta and gamma cores respectively, and with a 1, 2, 3 and 4 times multiplier for frigates, destroyers, cruisers and capitals respectively. No dice. "vsync":true --------> "vsync":false. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. Go to starsector r/starsector. instal and changed the vmparams in the main folder + exe and afterwards in the . If with mods that is when it will slow down (in my case fps tanked from 60 to 15-20) after a few hours of play session, depending on your system and number of mods. Though it gets memey after a certain point. ReplySo long story short. json file you can modify to help with that. This mod gets rid of the shield glow but keeps the weapon glow on affected fighters, so you can avoid losing 30 fps whenever a Heron. 1a-RC6] Fast Engine Rendering v1. Disable V-Sync. v-sync may play a role. Particularly the luddic Path, whome have seemingly got sleepers in my Alpha colony!Most battles, if they don't plunge into chaos, will have an ebb and flow of powers. CryptoNoted that scripts can modify things that appear in a loot screen post-automatic generation via ShowLootListener, excepting stuff like techmining which can't be done without changing the industry itself. Try updating to jre8, assign 8 GB ram. It is back to maxing out the GPU at 100%. Cataclysm boss drops item that gives that ability. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. - Make a new profile for a new save, or keep a barebones profile for mod development. zeonlight78. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. or set a max fps limit within the game or video control panel if possible. This didn't choke the game outright during full-sized battles but I have noticed FPS issues - the game's engine visibly, though not significantly, "slows down" during battles, explicitly so when I launch a lot of missiles. This might mean you will need to only have one save present at a time but it is a temporary. Tech-mining is excellent. I saw FPS instability. Crashes are also sometimes caused by degrading performance over time, switching to java 8 fixes this problem (there are apparently some risks but i haven't had any problems with it), the performance increase is well worth it anyhow. Under the UMA Frame Buffer size menu option, select the drop down menu and change to "4G". D-mod ships can be incredibly maintenance efficient. • 5 days ago. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. The thing is that Starsector isn't even that autistic. The base values are 5, 10 and 20% (. Business, Economics, and Finance. New patch is the perfect time to drop in, welcome to the community. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. Domain Era Survey Mothership - An end gamevariant of the survey probe - survey ship - survey mothership exploratin line - Gives survey data (maybe something else. Default fleet size, then, is plenty. 4 comments. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. Hmm, it seems a lot more stuttery than just slowing down time but I’ll take a look again (I think my actual FPS counter drop) pedro1_1 • 3 yr. 2. - Mod Profiles allow swapping between different groups of mods/versions easily. This caused the clocks to be hit sometimes and then at other times drop to as low at 100MHz. Then the very next battle will drop down to 8-10 . I've tried reinstalling GPU drivers, the game, and my mouse drivers. You get a rough monetary value of loot, which is boosted by salvage ships and many talents. Got my first two colonies on Class IV planets with 125% hazard level. #7 (ノ° °)ノ. Possible Starsector FPS boost for Nvidia GPU's. CYMilkydromeda • United Aurora Federation • 1 yr. Embrace the butt pirate gameplay. . You can modify the minimum, default and max deployment points allowed in a battle. The option may need to be enabled if not already present. If you have the Console command mod you can use the command AddOrdinance [amount you want]. For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSS. Even if you change the JSON file to the current version. Mods that add new markets are especially bad, and i think adjusted. The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. The game is set to my monitor's resolution with fullscreen disabled. . • 4 yr. json of a given mod to make it compatible with the current version. NVIDIA and AMD release consistent updates for most of their cards to better performance for new games. or set a max fps limit within the game or video control panel if possible. FPS only drops slightly when in the biggest fights with graphics lib mod installed (that mod is a resource hog for sure, try to disable it and see). 16. This sounds like V-Sync/FPS problem, you can try to set the FPS limit in game, if that does not work, you can try to enforce it in nvidia/AMD control panel for the game. In battle between 1-5%. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. Fair enough, it's more than triple the size of vanilla. - Quickly switch between mod versions. Alpha Cores were designed by humans, and remnant ships were most likely designed by Alpha Cores, which is why they have technologies that seem impossible for current and past shipmakers. Flick on and off your transponder while backing away from the target drop. This mod should still be compatible with Industrial Evolution. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. The B button toggles the slow-down effect of phase systems. 0: Updated to 0. Set "useLargeRipple":false. But FPS was still unchanged. Check that it's using the graphics card and not any low performance integrated chip set. This puts you in BIOS mode, from here select Setup Utility, then the Advanced option. One more battle/five more markets, and I have to restart. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. Some enb features are redundant depending on the weather or other mods, things such as skylighting, cloud shadows, sun rays, volumetric lighting, SSS, even skin specular and glossiness. 9. Recommended for people with 8 GB of System RAM or more. One thing to keep in mind, Starsector doesn't keep track of the window resolution correctly. Since I downloaded the new update, all the battles I'm in are locked at 30-31 FPS and I know its not my rig.